Media of the Future
Media of the Future represents explorations into new applications of digital media and collaborations across campus. So far collaborations range from Computer Science, Theater, Art, Textile and Apparel, and more.
Hardware Used:
HTC VIVE Pro
Oculus Rift DK1, DK2, CV1 , Quest
Structure Sensor
Ricoh Theta 360 Degree Camera
Lytro Lightfield camera
Sofware Used:
3ds Max
Blender
Rhinoceros 3D and Grasshopper
Point Cloud Library, Meshlab, Cloud Compare
QGIS
Unity and C# For scripting, interaction and hardware integration
Mudbox, Meshmixer